European class masteries
(01-27-2008)
European class masteries
- Melee Class: Warrior & Rogue
- Warrior: Can increase ones HP, defense, detect stealth, can taunt mobs, and can give others defensive buffs.
- One hand sword: The unique ability to attack with a shield, knockback, reasonably fast attacks and medium damage.
- Two hand sword: Can knockdown, has the strongest warrior attack, swing attacks, attacks rather slow but deals high damage.
- Dual Axe: Can stun, the fastest attacker with the lowest damage, has mostly spins and chains.
- Rogue: Can stealth, poison ones weapons, detect stealth, manipulate their appearance and look like monsters or other characters.
- Daggers: Has increased damage when attacking out of stealth, can increase their damage at the cost of defense, has several chains and powerfull blows.
- Crossbow: Comes with great range, can increase their damage at the cost of physical defense and hp, has the biggest range ingame and can knockback, knockdown and deliver huge blows.
- Caster Class: Wizard & Warlock
- Wizard: Can increase damage at the cost of HP.
- Earth: Has great area attacks, can lock a target in place, and has the ability to absorp physical damage.
- Cold: Can freeze or frostbite the enemy with huge area attacks, has the option to mana drain, and can make himself and the party invisible.
- Fire: Has the highest damage, can do a flamethrower, meteor and can set traps.
- Lightning: Has a area knockback attack, can cause fear to the enemy and can teleport.
- Warlock: Warlock is the debuffer class, they can lower just about anything on their enemy and completely disable him and still deal good damage.
- Buff Class: Bard & Cleric
- Bard: They can restore mana, speed the entire party, increase either physical or magical absorption, lock targets in place, confuse monsters, deal reasonable damage, and when 2 or more Bards are present they can give the highest increase ingame in physical damage, magical damage, healing received or mana consumed.










